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system simulation technology中文是什么意思

  • 系統(tǒng)仿真技術

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  • 例句與用法
  • Developing system simulation technology into 21th century
    發(fā)展系統(tǒng)仿真技術
  • With the advanced development in these fields , system simulation technology has developed further and has been applied in more and more situations
    隨著這些領域不斷取得新的進展,系統(tǒng)仿真技術日益向縱深發(fā)展,應用領域也迅速擴大。
  • Radar system simulation technology is widely used to become an important means of radar analysis , design , experiment and evaluation
    雷達系統(tǒng)仿真技術被廣泛應用,越來越成為雷達系統(tǒng)分析、設計、試驗和評估等各個方面的重要技術手段。
  • Abstract : system simulation technology as a synthetical technology composed of many disciplines has been developed and used in some fields in the past years
    文摘:系統(tǒng)仿真作為一門多學科的綜合技術,近幾年得到較快的發(fā)展,已廣泛地應用到許多領域。
  • Bomber electro - optic countermeasure simulation technology has been greatly broadening its application with the help of the progress in system simulation technology and virtual reality technology
    隨著計算機技術、系統(tǒng)仿真技術與虛擬現(xiàn)實技術的發(fā)展,轟炸機光電對抗仿真技術取得了越來越廣泛的應用。
  • Modern radar system simulation technology is the combination of digital simulation and radar technology , which provides effective solution to meets the demand of modern radar system design and training
    為適應現(xiàn)代雷達設計、調試和測試而發(fā)展的雷達系統(tǒng)模擬器技術是數(shù)字模擬器技術與雷達相結合的產物。
  • At present , the system simulation technology already had the quite perfectrationale , but the existing majority of systems simulation software all only hasthe system modelling the function , is short of extremely in the man - machine connection and visual artificial theaspect
    目前,系統(tǒng)仿真技術已經有比較完善的理論基礎,相應的系統(tǒng)仿真軟、硬件平臺也相對成熟,但現(xiàn)有的大部分系統(tǒng)仿真軟件都只具有系統(tǒng)建模的功能,在人機接口及可視化方面非常欠缺。
  • Through computer simulation technology , this paper mainly introduces the system simulation technologies " research and application on the field of computer science , the computer simulation technology ' s development on the field of chip simulation technologies . then raise the theory of chip simulation , the feasibility and the detail of the project operation by using object - oriented technology . lt raises a new throught , a new methrod about the system chip ' s simulation , and makes a breakthrouth in the traditional chips simulation module
    本文從計算機仿真技術著手,介紹了系統(tǒng)仿真技術在計算機領域的研究和應用,以及計算機仿真技術在芯片仿真技術領域的發(fā)展。從而提出了利用面向對象技術進行芯片仿真的原理、可行性及具體實施方案。突破了傳統(tǒng)芯片仿真的模式,對于芯片的模擬和開發(fā)有一定的推廣應用價值。
  • Then according to system simulation technology , the overall air - to - ground attack simulation plan is made with the thought of models and layers . after that , the mathematical models of main parts in the simulation are made such as aircraft body , propulsive system , flight control system , fire control system , bomb and air - to - ground missile . on the basis of these mathematical models , using the object - oriented design methodology , a set of air - to - ground attack real - time visual simulation software is developed . this software can be used to aid aircraft design , research of air - to - ground attack tactics and flight training
    本文首先介紹了現(xiàn)代戰(zhàn)爭中空對地攻擊的技術裝備及其特點,計算機仿真技術的發(fā)展以及面向對象的軟件設計思想;而后使用系統(tǒng)仿真技術,依據分層、模塊化設計思想,制定了空對地攻擊仿真系統(tǒng)總體設計方案;之后根據目前技術狀況,建立了戰(zhàn)斗機機體、推進系統(tǒng)、飛控系統(tǒng)、火控系統(tǒng)、航空炸彈、空地導彈等子系統(tǒng)數(shù)學模型;在此基礎上,利用面向對象的軟件設計思想,在基于pc的平臺上開發(fā)了一套對地攻擊視景仿真軟件,實現(xiàn)了戰(zhàn)斗機對地攻擊實時視景仿真。
  • This thesis first states the characteristics of the equipments that have been adopted by the modern fighter and their basic technical performance . then an overall layered modular design for air combat simulation system is made utilizing system simulation technology and critical sub - systems have been mathematically modeled known as fighter body , propulsive system , flight control system , radar , fire control system , gun , air - air missile and avionics . after that a set of distributed air combat simulation system software is developed based on the scene graphics pc platform
    本文首先介紹了現(xiàn)代戰(zhàn)斗機空戰(zhàn)技術裝備及其基本技術性能特點;而后使用系統(tǒng)仿真技術,依據分層模塊化設計思想,制定了空戰(zhàn)仿真系統(tǒng)總體設計方案;之后根據目前技術狀況,建立了戰(zhàn)斗機機體、推進系統(tǒng)、飛控系統(tǒng)、雷達、火控系統(tǒng)、航炮、空空導彈、航電設備等戰(zhàn)斗機關鍵子系統(tǒng)數(shù)學模型;在此基礎上,根據總體設計方案,在基于pc的分布交互式視景仿真平臺上開發(fā)了一套分布式空戰(zhàn)仿真系統(tǒng)軟件,實現(xiàn)了戰(zhàn)斗機交互式飛行仿真和分布式空戰(zhàn)仿真。
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