Developing system simulation technology into 21th century 發(fā)展系統(tǒng)仿真技術
With the advanced development in these fields , system simulation technology has developed further and has been applied in more and more situations 隨著這些領域不斷取得新的進展,系統(tǒng)仿真技術日益向縱深發(fā)展,應用領域也迅速擴大。
Radar system simulation technology is widely used to become an important means of radar analysis , design , experiment and evaluation 雷達系統(tǒng)仿真技術被廣泛應用,越來越成為雷達系統(tǒng)分析、設計、試驗和評估等各個方面的重要技術手段。
Abstract : system simulation technology as a synthetical technology composed of many disciplines has been developed and used in some fields in the past years 文摘:系統(tǒng)仿真作為一門多學科的綜合技術,近幾年得到較快的發(fā)展,已廣泛地應用到許多領域。
Bomber electro - optic countermeasure simulation technology has been greatly broadening its application with the help of the progress in system simulation technology and virtual reality technology 隨著計算機技術、系統(tǒng)仿真技術與虛擬現(xiàn)實技術的發(fā)展,轟炸機光電對抗仿真技術取得了越來越廣泛的應用。
Modern radar system simulation technology is the combination of digital simulation and radar technology , which provides effective solution to meets the demand of modern radar system design and training 為適應現(xiàn)代雷達設計、調試和測試而發(fā)展的雷達系統(tǒng)模擬器技術是數(shù)字模擬器技術與雷達相結合的產物。
At present , the system simulation technology already had the quite perfectrationale , but the existing majority of systems simulation software all only hasthe system modelling the function , is short of extremely in the man - machine connection and visual artificial theaspect 目前,系統(tǒng)仿真技術已經有比較完善的理論基礎,相應的系統(tǒng)仿真軟、硬件平臺也相對成熟,但現(xiàn)有的大部分系統(tǒng)仿真軟件都只具有系統(tǒng)建模的功能,在人機接口及可視化方面非常欠缺。
Through computer simulation technology , this paper mainly introduces the system simulation technologies " research and application on the field of computer science , the computer simulation technology ' s development on the field of chip simulation technologies . then raise the theory of chip simulation , the feasibility and the detail of the project operation by using object - oriented technology . lt raises a new throught , a new methrod about the system chip ' s simulation , and makes a breakthrouth in the traditional chips simulation module 本文從計算機仿真技術著手,介紹了系統(tǒng)仿真技術在計算機領域的研究和應用,以及計算機仿真技術在芯片仿真技術領域的發(fā)展。從而提出了利用面向對象技術進行芯片仿真的原理、可行性及具體實施方案。突破了傳統(tǒng)芯片仿真的模式,對于芯片的模擬和開發(fā)有一定的推廣應用價值。
Then according to system simulation technology , the overall air - to - ground attack simulation plan is made with the thought of models and layers . after that , the mathematical models of main parts in the simulation are made such as aircraft body , propulsive system , flight control system , fire control system , bomb and air - to - ground missile . on the basis of these mathematical models , using the object - oriented design methodology , a set of air - to - ground attack real - time visual simulation software is developed . this software can be used to aid aircraft design , research of air - to - ground attack tactics and flight training 本文首先介紹了現(xiàn)代戰(zhàn)爭中空對地攻擊的技術裝備及其特點,計算機仿真技術的發(fā)展以及面向對象的軟件設計思想;而后使用系統(tǒng)仿真技術,依據分層、模塊化設計思想,制定了空對地攻擊仿真系統(tǒng)總體設計方案;之后根據目前技術狀況,建立了戰(zhàn)斗機機體、推進系統(tǒng)、飛控系統(tǒng)、火控系統(tǒng)、航空炸彈、空地導彈等子系統(tǒng)數(shù)學模型;在此基礎上,利用面向對象的軟件設計思想,在基于pc的平臺上開發(fā)了一套對地攻擊視景仿真軟件,實現(xiàn)了戰(zhàn)斗機對地攻擊實時視景仿真。
This thesis first states the characteristics of the equipments that have been adopted by the modern fighter and their basic technical performance . then an overall layered modular design for air combat simulation system is made utilizing system simulation technology and critical sub - systems have been mathematically modeled known as fighter body , propulsive system , flight control system , radar , fire control system , gun , air - air missile and avionics . after that a set of distributed air combat simulation system software is developed based on the scene graphics pc platform 本文首先介紹了現(xiàn)代戰(zhàn)斗機空戰(zhàn)技術裝備及其基本技術性能特點;而后使用系統(tǒng)仿真技術,依據分層模塊化設計思想,制定了空戰(zhàn)仿真系統(tǒng)總體設計方案;之后根據目前技術狀況,建立了戰(zhàn)斗機機體、推進系統(tǒng)、飛控系統(tǒng)、雷達、火控系統(tǒng)、航炮、空空導彈、航電設備等戰(zhàn)斗機關鍵子系統(tǒng)數(shù)學模型;在此基礎上,根據總體設計方案,在基于pc的分布交互式視景仿真平臺上開發(fā)了一套分布式空戰(zhàn)仿真系統(tǒng)軟件,實現(xiàn)了戰(zhàn)斗機交互式飛行仿真和分布式空戰(zhàn)仿真。